Abilities: Str 8, Dex 10, Con 12, Int 11, Wis 11, Cha 11
AC: 16 (+1 size, +4 chain shirt, +1 small shield)
Advancement: By character class
Attacks: Short sword +2 melee; or light crossbow +2 ranged
CR: ½
Damage: Short sword 1d6-1; or light crossbow 1d8
HD: 1d8+1 (5)
Initiative: +0
Organization: Company (2-4), squad (11-20 plus 1 leader of 3rd-6th level and 2 3rd-level lieutenants), or band (30-50 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 2-5 dire badgers)
Qualities: Gnome traits, speak with animals, pass without trace
Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +3, Ref +0, Will +0
Size: Small
Skills: Gnomes receive a +2 racial bonus to Listen checks, for their keen hearing, and to Alchemy checks, because their sensitive noses allow them to monitor alchemical processes by smell. Forest gnomes receive a +4 racial bonus to Hide checks, which improves to +8 in a wooded area.